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 Uncalibrated jpgs - MM4
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johnnew

United Kingdom
75 Posts

Posted - 19/07/2016 :  18:37:52  Show Profile
Testing MM4 prior to potential purchase. I have a set of uncalibrated JPGs that are scans of an 18th Century map.

In MM3 they load into the centre of the screen so that I can draw new lines in a layer above the jpg to create an approximation of the original. In MM4 loading the same jpg gives an uncalibrated image message and they appear to disappear if OK is clicked.

How do I make MM4 do this import task as per-MM3?

John New - Transport historian/researcher and Stephenson Locomotive Society Publicity Officer.

Hanno

United Kingdom
143 Posts

Posted - 25/07/2016 :  10:01:51  Show Profile
This boils down to the core and most elementary issue in dealing with maps (and digital map making)!

By their very nature and by definition, 'maps' are a scaled representation of the real world. Scales are therefore fundamental in 'map making'.
Images like aerial photography or scanned old maps should have a 'calibration', because they are 'maps'. A 'calibration' is the means by which the software knows the scale of the map. A map without a scale is just an image.
In the old version one could indeed open any old image and use Map Maker Pro as an illustration tool. In this new version you are now warned that you are about to make a non-nonsensical map. To work with such an image in Map Maker, (a map making tool, not just an illustration package) you must calibrate it. If you do not know any real world calibration data (location & scale), just opt for the calibration utility: "Single point and know scale"
Use for example XY=0,0 and scale 1:100.

Top menu,
Utilities,
Bitmap Utilities,
Calibrate image
etc.

There is one huge advantage in working with digital maps which is this:
What you are conceptually doing with a calibration is that you are 'draping' the image on to the virtual world in its exact spot. In digital map making, with calibrated (or 'geo-referenced' map data) we are always working in a 1 to 1 (1:1) virtual earth. The further you zoom out (to say 1:25.000 scale) the less accurate your drawings becomes (but the larger the area you can see).
Working in the 'virtual world', 1:1, means that you can 'layer' different maps on top of each other, and if these maps (like possibly your historic rail way maps) cover the same area, you can observe changes.
And it gets even better:
'Google Earth' is precisely this: a 'virtual copy of the real world' All maps and aerial photography are 'calibrated', 'geo-referenced'. And that means that if you do a proper job with your calibration, you can 'layer' your files on top of this virtual Google Earth.

Try it:
Top Menu,
File,
View in Google Earth ( it has to be installed on your computer first of course!)

Hanno
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johnnew

United Kingdom
75 Posts

Posted - 26/07/2016 :  12:15:19  Show Profile
I will have another look at how to import for calibration. I have presumably missed something somewhere that is the vital step and is a change from the older way of doing it.

The point of this exercise was to get a digital vector draft to overlay against a modern map and then tweak the points to the real world property boundaries still extant. The lines on the old map (pencil on velum) are too feint to work with easily hence need for a a clear interim version.

With hindsight drawing in pen onto a print out to make the lines clearer and then making the digital map from scratch may end up as the easier process.


John New - Transport historian/researcher and Stephenson Locomotive Society Publicity Officer.

Edited by - johnnew on 26/07/2016 16:13:25
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